Thursday 23 February 2017

Call for participation -- 2017 IEEE Conference on Evolutionary Computation

On behalf of the organizing committee, it is our great pleasure to
invite you to the 2017 IEEE Conference on Evolutionary Computation
( that will be held in San Sebastian, Spain, in June
5-8, 2017.

IEEE CEC  is a world-class conference that aims to bring together
researchers and practitioners in the field of evolutionary computation
and computational intelligence from all around the globe. Technical
exchanges within the research community will encompass keynote
lectures, regular and special sessions, tutorials, and competitions as
well as poster presentations. In addition, participants will be
treated to a series of social functions, receptions, and networking to
establish new connections and foster everlasting friendship among
fellow counterparts.

Donostia/San Sebastian is a coastal medium-size city located in
northern Spain, 20km from the border with France. It stands as an
amphitheatre over-looking the sea. It is known the world over for its
spectacular bay and is referred to as the Pearl of the Cantabrian Sea.
It is also internationally renowned for being a culinary haven where
visitors will find more Michelin stars per square meter than in any
other city in the world. The conference will take place at the Kursaal
Convention Center and Auditorium. Kursaal is located in the city
center, overlooking the seafront. This avant-garde architectural
showpiece was designed by Rafael Moneo  and won the Mies van der Rohe
prize for the best building in Europe in 2001. The main hotels,
restaurants and shopping areas are within walking distance.

CEC 2017 covers all topics in the field of Evolutionary Computation
including the following non-exhaustive list:

  *  Genetic algorithms
  *  Genetic programming
  *  Estimation of distribution algorithms
  *  Evolutionary programming
  *  Evolution strategies
  *  Bioinformatics and bioengineering
  *  Coevolution and collective behavior
  *  Combinatorial and numerical optimization
  *  Constraint and uncertainty handling
  *  Evolutionary data mining
  *  Evolutionary learning systems
  *  Evolvable/adaptive hardware and systems
  *  Evolving neural networks and fuzzy systems
  *  Evolutionary multi-objective optimization
  *  Ant colony optimization
  *  Artificial life
  *  Agent-based systems
  *  Molecular and quantum computing
  *  Particle Swarm Optimization
  *  Artificial immune systems
  *  Representation and operators
  *  Industrial applications of EC
  *  Evolutionary game theory
  *  Cognitive systems and applications
  *  Computational finance and economics
  *  Estimation of distribution algorithms
  *  Evolutionary design
  *  Evolutionary scheduling

The lists of plenary talks, special sessions, tutorials, and
competitions are now complete:

Plenary talks:
Special sessions:

For Program inquiries please contact the Program Chair, Carlos Coello

General inquiries for IEEE CEC 2017 should be sent to the General
Chair, Jose A. Lozano at

You can also follow CEC 2017 on Twitter:

We are looking forward to seeing you in San Sebastian!

Tuesday 21 February 2017

2017 International Conference on Data Science and Advanced Analytics

                                            CALL For PAPERS & OTHER CALLS
             IEEE DSAA'2017: 2017 International Conference on
                  Data Science and Advanced Analytics

                          Tokyo, Japan
                         October 19-21, 2017

  • A very competitive acceptance rate (about 10%) for regular papers
  • Jointly supported by IEEE, ACM and American Statistical Association
  • Strong inter-disciplinary and cross-domain culture
  • Strong engagement of analytics, statistics and industry/government
  • Double blind, and 10 pages in IEEE 2-column format
  • More about DSAA conferences:
The Program Committee of the 2017 IEEE International Conference on Data Science and Advanced Analytics (DSAA'2017) invites the submission of technical papers for two main tracks: Research and Applications, and a series of Special Sessions of the conference which will be held in Tokyo, Japan, from October 19th to 21th, 2017. DSAA solicits both theoretical and practical works on data science and advanced analytics. All submissions will be blind reviewed by the Program Committee on the basis of technical quality, relevance to conference topics of interest, originality, significance, and clarity. All accepted papers, including in main tracks and special sessions, will be published by IEEE and will be submitted for inclusion in the IEEE Xplore Digital Library. The conference proceedings will be submitted for EI indexing through INSPEC by IEEE. Top quality papers accepted and presented at the conference will be selected for extension and invited to the special issues of International Journal of Data Science and Analytics (JDSA, Springer).
IEEE DSAA INTRODUCTION Data science encompasses the areas of data analytics, machine learning, statistics, optimization and managing big data, and has become essential to glean understanding from large data sets and convert data into actionable intelligence, be it data available to enterprises, society, Government or on the Web. DSAA takes a strong interdisciplinary approach, features by its strong engagement with statistics and business, in addition to core areas including analytics, learning, computing and informatics. DSAA fosters its unique Trends and Controversies session, Invited Industry Talks session, Panel discussion, and four keynote speeches from statistics, business, and data science. DSAA main tracks maintain a very competitive acceptance rate (about 10%) for regular papers. Following the preceding three editions DSAA'2016 (Montreal), DSAA'2015 (Paris), and DSAA'2014 (Shanghai), DSAA'2017 aims to provide a premier forum that brings together researchers, industry practitioners, as well as potential users of big data, for discussion and exchange of ideas on the latest theoretical developments in Data Science as well as on the best practices for a wide range of applications.
RESEARCH TRACK The Research Track is aimed at collecting original (unpublished nor under consideration at any other venue) and significant contributions related to foundations of Data Science and Analytics. Topics:
APPLICATIONS TRACK The Applications Track is aimed at collecting original papers describing better and reproducible practices with substantial contributions to Data Science and Analytics in real life scenarios. Topics:
SPECIAL SESSIONS DSAA special sessions substantially upgrade traditional workshops to encourage emerging topics in data science while maintain rigorous selection criteria. Proposals to organize special sessions and submissions to respective special sessions are highly encouraged.
CONFERENCE VENUE The DSAA’2017 conference will be held at Shinagawa Prince Hotel in Tokyo, Japan. It is just two minutes walk from Shinagawa Station, which is the first stop on the Tokaido Shinkansen from Tokyo Station and is about 20 minutes from Haneda Airport (Tokyo International Airport).
IMPORTANT DATES Paper Submission deadline: May 25, 2017
Notification of acceptance: July 25, 2017
Final Camera-ready papers due: August 15, 2017
Early Registration dealine: August 31, 2017
Conference dates: October 19-21, 2017
For further details, please visit the conference website:
+++++++++++++++++ OTHER CALLS & IMPORTANT DATES +++++++++++++++++++
Special Session Proposals
Proposal submission: February 25, 2017 Acceptance notification: TBA by Special Session Organizers Special session dates: October 19 ? 21, 2017 For more information:
Tutorial Proposals
Proposal submission: May 30, 2017, 11:59pm PST Notification: June 30, 2017 Tutorial slides/other materials due: September 20, 2017, 11:59pm PST Tutorials dates: October 19-21, 2017 For more information:
IEEE DSAA'2017 will be held between 19-21 October 2017 in Tokyo, Japan. Sponsorship and opportunities to collaborate with DSAA'2017 should be directed to the DSAA'2017 Sponsorship Co-chairs at dsaa2017[at] For more information:
ORGANIZING COMMITTEE General Chairs: Hiroshi Motoda, Osaka University, Japan Fosca Giannotti, Information Science and Technology Institute of the National Research Council at Pisa, Italy Tomoyuki Higuchi, Institute of Statistical Mathematics, Japan Program Chairs -- Research Track Takashi Washio, Osaka University, Japan Joao Gama, University of Porto, Portugal Program Chairs -- Application Track Ying Li, DataSpark Pte. Ltd., Singapore Rajesh Parekh, Facebook, also with KDD2016 and The Hive, USA Special Session Chairs
Huan Liu, Arizona State University, USA Albert Bifet, Telecom ParisTech, France Richard De Veaux, Williams College, USA Trends & Controversies Chairs Philip S. Yu, University of Illinois at Chicago, USA Pau-Choo (Julia) Chung, National Cheng Kung University, Taiwan Award Chair Bamshad Mobasher, DePaul University, USA NGDS (Next Generation Data Scientist) Award Chairs Kenji Yamanishi, University of Tokyo, Japan Xin Wang, University of Calgary, Canada Tutorial Chairs Zhi-Hua Zhou, Nanjing University, China Vincent Tseng, National Chiao Tung University, Taiwan Panel Chairs Geoff Webb, Monash University, Australia Bart Goethals, University of Antwerp, Belgium Invited Industry Talk Chairs Yutaka Matsuo, University of Tokyo, Japan Hang Li, Huawei Technologies, Hong Kong Publicity Chairs Tu Bao Ho, Japan Advanced Institute of Science & Technology, Japan Diane J. Cook, Washington State University Marzena Kryszkiewicz, Warsaw University of Technology, Poland Local Organizing Chairs Satoshi Kurihara, University of Electro-Communications, Japan Hiromitsu Hattori, Ritsumeikan University, Japan Publication Chair Toshihiro Kamishima, National Institute of Advanced Industrial Science and Technology, Japan
Web Chair Kozo Ohara, Aoyama Gakuin University, Japan Sponsorship Chairs Yoji Kiyota, NEXT Co., Ltd, Japan Kiyoshi Izumi, University of Tokyo, Japan Tadashi Yanagihara, KDDI Corp., KDDI R\&D Laboratory, Japan Longbing Cao, University of Technology Sydney, Australia Byeong Kang University of Tasmania, Australia
CONTACT INFORMATION Hiroshi Motoda Satoshi Kurihara

Monday 20 February 2017

The Seventh Joint IEEE International Conference on Development and Learning and on Epigenetic Robotics

Call for Papers & Workshops/Tutorials.
The Seventh Joint IEEE International Conference on Development and Learning and on Epigenetic Robotics.
Lisbon, Portugal.
September 18th-21st, 2017.
Submission deadline: March 15th, 2017.

== Conference description
The past decade has seen the emergence of a new scientific field in which computational techniques are employed to study how intelligent biological and artificial systems develop sensorimotor, cognitive and social abilities through dynamic interactions with their physical and social environments, with a twofold objective: to gain a better understanding of human and animal intelligence, and to enable artificial systems with more adaptive and flexible behaviors.
The two most prominent conference series of this area, the International Conference on Development and Learning (ICDL) and the International Conference on Epigenetic Robotics (EpiRob), are joining forces for the seventh time and invite submissions for a joint meeting in 2017 to explore, extend, and consolidate the interdisciplinary boundaries of this exciting research field. In addition to the usual paper submission-selection process, the BabyBot Challenge will crown computational models that capture core aspects of specific psychology experiments.

== Keynote speakers
* Josep Call (
* Rod Grupen (
* Donald Pfaff (
* Others to be confirmed.

== Call for Submissions
We invite submissions for this exciting window into the future of developmental sciences. Submissions which establish novel links between brain, behavior and computation are particularly encouraged.
Submission will be through PaperPlaza ( and will open soon.

== Topics of interest include (but are not limited to):
* general principles of development and learning;
* development of skills in biological systems and robots;
* nature VS nurture, critical periods and developmental stages;
* architectures for cognitive development and life-long learning;
* emergence of body knowledge and affordance perception;
* models for prediction, planning and problem solving;
* models of human-human and human-robot interaction;
* emergence of verbal and non-verbal communication skills;
* epistemological foundations and philosophical issues;
* models of child development from experimental psychology.
Any of the topics above can be simultaneously studied from the neuroscience, psychology or modeling/robotic point of view.

== Submissions will be accepted in several formats:
1) Full six-page paper submissions: Accepted papers will be included in the conference proceedings and will be selected for either an oral presentation or a featured poster presentation. Featured posters will have a 1 minute “teaser” presentation as part of the main conference session and will be showcased in the poster sessions. Maximum two-extra pages can be acceptable for a publication fee of $100 per page. Where applicable (see details here) authors can request their submission to be evaluated for the BabyBot Challenge as well, by selecting a specific tick-box at the time of submission through PaperPlaza.
2) Two-page poster abstract submissions: To encourage discussion of late-breaking results or for work that is not sufficiently mature for a full paper, we will accept 2-page abstracts. These submissions will NOT be included in the conference proceedings. Accepted abstracts will be presented during poster sessions.
3) Tutorials and workshops: We invite experts in different areas to organize either a tutorial or a workshop to be held on the first day of the conference. Tutorials are meant to provide insights into specific topics through hand-on training and interactive experiences. Workshops are exciting opportunities to present a focused research topic cumulatively. Tutorials and workshops can be half- or full-day in duration including oral presentations, posters and live demonstrations. Submission format: two pages including title, list of speakers, concept and target audience.

== Important dates
March 15th, 2017, submission deadline
June 1st, 2017, author notification
July 1st, 2017, final version (camera ready) due
September 18th-21st, 2017, conference

== Program committee
* General chairs
José Santos-Victor (Instituto Superior Tecnico, Portugal)
Giulio Sandini (Italian Institute of Technology, Italy)
* Program chairs
Lorenzo Jamone (Queen Mary University of London, UK)
Emre Ugur (Bogazici University, Turkey)
*Bridge chairs
Angelo Cangelosi (Plymouth University, UK)
Minoru Asada (Osaka University, Japan)
Jeffrey Lockman (Tulane University, USA)
* Publicity chairs
Alexandre Bernardino (Instituto Superior Tecnico, Portugal)
Yukie Nagai (Osaka University, Japan)
Maya Cakmak (University of Washington, USA)
Serena Ivaldi (INRIA Nancy, France)
* Publication chair
Jorge Marques (Instituto Superior Tecnico, Portugal)
* Finance chair
José Gaspar (Instituto Superior Tecnico, Portugal)
* Local chairs
Plinio Moreno (Instituto Superior Tecnico, Portugal)
Rodrigo Ventura (Instituto Superior Tecnico, Portugal)

2017 IEEE Conference on Computational Intelligence and Games

Call For Papers

Computer games not only offer a killer application for artificial and computational intelligence, including machine learning and search but also provide a compelling domain where problem solving and decision making meet artifact creation; both of which can be experienced via a highly immersive, complex and rich interaction. Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games. The Computational Intelligence and Games (CIG) conference series brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field. The annual IEEE Conference on Computational Intelligence and Games (IEEE CIG) is one of the premier international conferences in the field of computational intelligence and games.

We welcome papers related to all aspects of computational/artificial intelligence and games. This includes advances in and applications of machine learning, search, reasoning, optimization and other CI/AI methods related to video games, board games, computer games, serious games, mathematical games and other types of games. This includes, but is not limited to, methods for game playing, content generation, player modeling, and game adaptation, as well as game-based testing of AI methods. This year, we are slightly expanding our scope to also include technical and quantitative game design papers.

Paper Types and Deadlines

Competition and Tutorial Proposals: March 1

These should be sent directly to the Competition and Tutorial Chairs respectively.

Full technical papers: April 4

(This is pre-extended deadline which will not be extended further. The original, un-extended deadline is March 15. Paper review will begin promptly after April 4.)

Full papers have an 8 page limit, and should constitute a technical or empirical contribution to CI/AI in games and be accompanied by an appropriate evaluation of the work. In addition to regular paper submissions the conference offers three alternative types of paper submission: competition, vision and demo papers.

Competition papers, vision papers and poster papers: May 15

Competition papers describe research related to one of the competitions at CIG, including the design of new competitions and in particular submissions to existing competitions. Vision papers describe a vision for the future of the CIG field or some part of it, are based on extensive research and include a comprehensive bibliography. Standards for competition papers are as high as for other CIG papers, and standards for vision papers are higher. Competition papers and vision papers are both maximum 8 pages. Poster papers are 2 pages long and describe work in progress.

Conference: August 22-25

Organizing Committee

General Chairs: Julian Togelius and Andy Nealen

Program Chairs: Clare Bates Congdon and Michael Buro

Publicity and Media Chairs: Kate Compton and Mike Cook

Tutorials Chair: Noor Shaker

Competitions Chair: Ruck Thawonmas

Local Chair: Aaron Isaksen

Monday 13 February 2017

2018 IEEE World Congress on Computational Intelligence


2018 IEEE World Congress on Computational Intelligence
Windsor Convention Centre, Rio de Janeiro, BRAZIL
08-13 July 2018

On behalf of the IEEE WCCI 2018 Organizing Committee, it is our great pleasure to invite you to the bi-annual IEEE World Congress on Computational Intelligence (IEEE WCCI), which is the largest technical event in the field of computational intelligence. The IEEE WCCI 2018 will host three conferences: The 2018 International Joint Conference on Neural Networks (IJCNN 2018 - co-sponsored by International Neural Network Society - INNS), the 2018 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE 2018), and the 2018 IEEE Congress on Evolutionary Computation (IEEE CEC 2018) under one roof. It encourages cross-fertilization of ideas among the three big areas and provides a forum for intellectuals from all over the world to discuss and present their research findings on computational intelligence.
IEEE WCCI 2018 will be held at the Windsor Convention Centre, Rio de Janeiro, Brazil. Rio de Janeiro is one of the most attractive cities in South America, with the largest urban forest in the world, beautiful bays, lagoons and 90 kms of beaches and mountains. Known as one of the most beautiful cities in the World, Rio de Janeiro is the first city to receive the certificate of World Heritage for its Cultural Landscape. This unprecedented title was recently conferred by the United Nations Educational, Cultural and Scientific Organization (UNESCO).
Rio de Janeiro is easily accessible from all over the world, with direct flights from major cities in North America, Europe, Africa and Middle East. It is also a one stop away from Asia and Australia. The venue, The Windsor Barra Complex, features a brand new Convention Center and three different categories hotels, in the fastest growing region in Rio de Janeiro, with walking distance from a great choice of restaurants and shopping centers.
IEEE Computational Intelligence Society has maintained its position as a leader of journals in computational intelligence. CIS journals sustained their status as premier scholarly publications, earning high rankings in the Journal Citation Report by Thomson Reuters.
  • IEEE Transactions on Neural Networks and Learning Systems (IF: 4.854)
  • IEEE Transactions on Fuzzy Systems (IF: 6.701)
  • IEEE Transactions on Evolutionary Computation (IF: 5.908)
  • IEEE Computational Intelligence Magazine (IF: 3.647)

Special Sessions, Tutorials, Competitions & Workshops

Special Sessions:
Special session proposals are invited to the 2018 IEEE WCCI. Special session proposals should include the title, aim and scope (including a list of main topics), and the names of the organizers of the special session, together with a short biography of all organizers. A list of potential contributors will be very helpful. All special sessions proposals should be submitted to the Special Sessions Chairs, according to the most appropriate topic:
Cesare Alippi (IJCNN) –
Patricia Melin (FUZZ-IEEE) –
Chuan-Kang Ting (CEC) –
Mengjie Zhang (Cross-Disciplinary and CI Applications) –

The IEEE WCCI 2018 solicits proposals for tutorials aimed at researchers, students and practicing professionals. Tutorials offer a unique opportunity to disseminate in-depth information on specific topics in computational intelligence. If you are interested in proposing a tutorial, would like to recommend someone who might be interested, or have questions about tutorials, please contact the Tutorials Co-Chairs:
Keeley Crocket –
Andre Carvalho –
Carmelo Filho –

Prospective competition organizers are invited to submit their proposals to the Competitions Chairs below. A common website for all accepted competitions will be provided on the congress website, for which a link to the homepage of each competition maintained by their organizers independently will be provided.
Simon Lucas –
Chang-Shing Lee –

The IEEE WCCI 2018 invites proposals for workshops to be held in conjunction with the main event. The overall purpose of a workshop is to provide participants with the opportunity to present and discuss novel research ideas on active and emerging topics of Computational Intelligence. Topics of the proposed workshops should therefore be aligned with those set forth in the call for papers for the main event. Prospective workshop organizers are invited to submit their proposals to the Workshops Chairs below:
Richard Duro –
Robi Polikar –

Important Dates

  • Special Session & Workshop Proposals Deadline: 15 December 2017
  • Competition & Tutorial Proposals Deadline: 15 December 2017
  • Paper Submission Deadline: 15 January 2018
  • Paper Acceptance Notification Date: 15 March 2018
  • Final Paper Submission & Early Registration Deadline: 1st May 2018
  • IEEE WCCI 2018: 08-13 July 2018

For more information on the congress, please visit:
2018 IEEE WCCI General Co-Chairs,
Marley Vellasco, Pablo Estevez

Monday 6 February 2017

12th International Workshop on Semantic and Social Media Adaptation and Personalization

12th International Workshop on Semantic and Social Media Adaptation and Personalization
July 9-10, 2017, Bratislava, Slovakia
Collocated with UMAP 2017
Organized by Foundation for Development of Informatics

*Important dates:
Submission of full papers (General Track and Special Sessions): February 26, 2017
Notification of acceptance:     April 27, 2017
Submission of camera ready: May 18, 2017
SMAP 2017 Workshop:          July 9-10, 2017

*Aim and topics
SMAP 2017 aims to address several issues of semantic and social multimedia technologies and their use in content creation, media adaptation and user profiling. Topics of interest include but are not limited to:
- Content creation, annotation and modelling for semantic and social web 
- Computational intelligence for media adaptation and personalization
- Semantics-driven indexing and retrieval of multimedia contents
- User modelling and dynamic profiling
- Ontologies and reasoning
- Multimedia standards
- Semantics-based recommender systems: theory and applications
- Web adaptation methods and techniques
- Hybrid social and semantic approaches to profiling, recommendation engines or adaptation systems
- Social multimedia applications (livecasting, audio-video sharing)
- Social multimedia tagging and multimedia content communities
- User-generated content mechanisms
- Privacy/Security issues in Social and Personalized Media Applications
- Privacy preserving data mining and social networks
- Content customization and adaptation
- Semantic context modelling and extraction
- Context-aware multimedia applications
- Adaptive and personalized multimedia summaries
- Multilingual content navigation
- Intelligent personalized interfaces
- Social and semantic media collaboration platforms (e.g. semantic wikis)
- Social web economics and business
- Social network aggregation
- Social data analytics
- Social data mining
- Adaptive/Personalized conversational media

In addition, SMAP 2017 seeks papers for special sessions addressing emerging issues in all above aspects that will complement the regular program. Authors will have the opportunity to present their work in short papers that will appear in the official SMAP 2017 workshop proceedings.

SMAP 2017 has the support of the IEEE Computational Intelligence Society technical co-sponsorship.

*Special session on Personalized delivery of cultural heritage content
Digital cultural heritage is now a mature field, in which information technologies are used in the service of preserving cultural heritage. The digital form of resources allows for the exploitation of advances in data analytics, semantics, information retrieval, user interaction, profiling and personalization in order to develop new, exciting and stimulating exhibitions and cultural/educational/touristic experiences.

For this special session we invite works that present and/or review the current state of the art in theory and practice, as well as promising recent advances, in the area of aligning the delivery process for cultural heritage content to the needs, goals, characteristics and preferences of individual users and user groups. The session is broad in scope, with the caveat that emphasis should be on the link between cultural heritage and personalization techniques.

*Special Session on Multimodal affective analysis for human-machine interfaces and learning environments
Affective analysis is a broad research area that focuses on the recognition, interpretation, processing and simulation of human affect, i.e., feelings or emotions. During the last years many efforts in the fields of content understanding and human-machine interaction have turned towards a more human-centered approach and complement traditional semantic-based ones by enhancing them with the users’ affective state while interacting with machines (typically computers, avatars and robots).

This special session calls for research papers focusing on signal analysis and machine learning techniques that extract affective knowledge from auditory, visual and textual information usually employed in human-machine interaction and learning applications. Papers that focus on new signal representation, feature extraction and emotion modelling approaches are welcomed, as well as papers covering practical work, tools and applications.

As with all previous editions of SMAP, all accepted papers are planned to be published by IEEE in IEEEXplore. Based on the quality of the work presented and its estimated potential selected papers will be invited for consideration, in a revised and extended form, for inclusion in an additional journal publication.

*Submission guidelines
Each submitted paper will be refereed by at least three members of the SMAP 2017 Program Committee, based on its relevance, originality, significance, technical soundness and clarity of expression. Submissions must be in English, and can present mature research or experimental results as well as promising work in progress. Papers must be formatted according to the IEEE 2-column conference article style, with a limit of 6 pages, including all figures, tables and references. A minimum paper length of 4 pages is also imposed. 

Maria Bielikova, Slovak University of Technology in Bratislava
Marian Simko, Slovak University of Technology in Bratislava

Ioannis Anagnostopoulos, University of Thessaly
Iraklis Paraskakis, The University of Sheffield, International Faculty  CITY College, Greece

Sébastien Laborie, University of Pau

Milena Zeithamlova, Action M Agency

Patrik Hlavac, Slovak University of Technology in Bratislava

Ioannis Anagnostopoulos, University of Thessaly
Maria Bielikova, Slovak University of Technology in Bratislava
Sébastien Laborie, University of Pau
Martin Lopez-Nores, University of Vigo
Phivos Mylonas, Ionian University
Yannick Naudet, Luxembourg Institute of Science and Technology
Nicolas Tsapatsoulis, Cyprus University of Technology
Manolis Wallace, University of the Peloponnese

Thursday 2 February 2017

IEEE Transactions on Neural Networks and Learning Systems; Volume 28, Issue 2, February 2017

1. Hierarchical Change-Detection Tests
Author(s): Cesare Alippi; Giacomo Boracchi; Manuel Roveri
Page(s): 246 - 258

2. Stability Analysis of Neural Networks With Two Delay Components Based on Dynamic Delay Interval Method
Author(s): Huaguang Zhang; Qihe Shan; Zhanshan Wang
Page(s): 259 - 267

3. Asynchronous Dissipative State Estimation for Stochastic Complex Networks With Quantized Jumping Coupling and Uncertain Measurements
Author(s): Yong Xu; Renquan Lu; Hui Peng; Kan Xie; Anke Xue
Page(s): 268 - 277

4. A Locality-Constrained and Label Embedding Dictionary Learning Algorithm for Image Classification
Author(s): Zhengming Li; Zhihui Lai; Yong Xu; Jian Yang; David Zhang
Page(s): 278 - 293

5. Asymmetric Actuator Backlash Compensation in Quantized Adaptive Control of Uncertain Networked Nonlinear Systems
Author(s): Guanyu Lai; Zhi Liu; Yun Zhang; Chun Lung Philip Chen; Shengli Xie
Page(s): 294 - 307

6. A Graph-Embedding Approach to Hierarchical Visual Word Mergence
Author(s): Lei Wang; Lingqiao Liu; Luping Zhou
Page(s): 308 - 320

7. Identification and Control for Singularly Perturbed Systems Using Multitime-Scale Neural Networks
Author(s): Dongdong Zheng; Wen-Fang Xie; Xuemei Ren; Jing Na
Page(s): 321 - 333

8. Out-of-Sample Extensions for Non-Parametric Kernel Methods
Author(s): Binbin Pan; Wen-Sheng Chen; Bo Chen; Chen Xu; Jianhuang Lai
Page(s): 334 - 345

9. Extended Dissipative State Estimation for Markov Jump Neural Networks With Unreliable Links
Author(s): Hao Shen; Yanzheng Zhu; Lixian Zhang; Ju H. Park
Page(s): 346 - 358

10. A Novel Twin Support-Vector Machine With Pinball Loss
Author(s): Yitian Xu; Zhiji Yang; Xianli Pan
Page(s): 359 - 370

11. Closed-Loop Modulation of the Pathological Disorders of the Basal Ganglia Network
Author(s): Chen Liu; Jiang Wang; Huiyan Li; Meili Lu; Bin Deng; Haitao Yu; Xile Wei; Chris Fietkiewicz; Kenneth A. Loparo
Page(s): 371 - 382

12. QRNN: q-Generalized Random Neural Network
Author(s): Dusan Stosic; Darko Stosic; Cleber Zanchettin; Teresa Ludermir; Borko Stosic
Page(s): 383 - 390

13. Growing Echo-State Network With Multiple Subreservoirs
Author(s): Junfei Qiao; Fanjun Li; Honggui Han; Wenjing Li
Page(s): 391 - 404

14. A Scoring Scheme for Online Feature Selection: Simulating Model Performance Without Retraining
Author(s): Debarka Sengupta; Sanghamitra Bandyopadhyay; Debajyoti Sinha
Page(s): 405 - 414

15. Distributed Recurrent Neural Networks for Cooperative Control of Manipulators: A Game-Theoretic Perspective
Author(s): Shuai Li; Jinbo He; Yangming Li; Muhammad Usman Rafique
Page(s): 415 - 426

16. Graph Theory-Based Pinning Synchronization of Stochastic Complex Dynamical Networks
Author(s): Xiao-Jian Li; Guang-Hong Yang
Page(s): 427 - 437

17. Learning a Coupled Linearized Method in Online Setting
Author(s): Wei Xue; Wensheng Zhang
Page(s): 438 - 450

18. Cross-Modality Feature Learning Through Generic Hierarchical Hyperlingual-Words
Author(s): Ming Shao; Yun Fu
Page(s): 451 - 463

19. Identification of Boolean Networks Using Premined Network Topology Information
Author(s): Xiaohua Zhang; Huaxiang Han; Weidong Zhang
Page(s): 464 - 469

20. A Proposal for Local k Values for k-Nearest Neighbor Rule
Author(s): Nicolás García-Pedrajas; Juan A. Romero del Castillo; Gonzalo Cerruela-García
Page(s): 470 - 475

21. Impulsive Effects and Stability Analysis on Memristive Neural Networks With Variable Delays
Author(s): Shukai Duan; Huamin Wang; Lidan Wang; Tingwen Huang; Chuandong Li
Page(s): 476 - 481

22. Neural Network-Based DOBC for a Class of Nonlinear Systems With Unmatched Disturbances
Author(s): Haibin Sun; Lei Guo
Page(s): 482 - 489