1. Guest Editorial: General Games
Author(s): Browne, C. ; Togelius, J. ; Sturtevant, N.
Page(s): 317 - 319
2. The Game Description Language Is Turing Complete
Author(s): Saffidine, A.
Page(s): 320 - 324
A
3. An Extensible Description Language for Video Games
Author(s): Schaul, T.
Page(s): 325 - 331
4. The Axiom General Purpose Game Playing System
Author(s): Schmidt, G.
Page(s): 332 - 342
5. Efficiency of GDL Reasoners
Author(s): Schiffel, S. ; Bjornsson, Y.
Page(s): 343 - 354
6. A Neuroevolution Approach to General Atari Game Playing
Author(s): Hausknecht, M. ; Lehman, J. ; Miikkulainen, R. ; Stone, P.
Page(s): 355 - 366
7. Self-Adaptation of Playing Strategies in General Game Playing
Author(s): Swiechowski, M. ; Mandziuk, J.
Page(s): 367 - 381
8. EvoMCTS: A Scalable Approach for General Game Learning
Author(s): Benbassat, A. ; Sipper, M.
Page(s): 382 - 394
9. Decaying Simulation Strategies
Author(s): Tak, M.J.W. ; Winands, M.H.M. ; Bjornsson, Y.
Page(s): 395 - 406
10. 2015 IEEE conference on computational intelligence and games
Page(s): 407
No comments:
Post a Comment
Note: only a member of this blog may post a comment.